![]() Level 2 has an end card, but also a giant Ring which, if entered, will crash the game.Levels 1 and 4 have no springs or monitors.All of the levels use level 2's palettes.Amazing Arena's miniboss moves similarly to the final, but cannot be hit enough within the time limit to be destroyed.For some reason, selecting level 3 takes you to level 2.Time Attack has been removed and Training has been added, but it is not the same as the final.This is made even weirder by the fact that the palettes were correct in earlier builds, even 1207. While Espio's was fixed in later builds, Knuckles' still remains in the final game. Knuckles and Espio use incorrect palettes.The old character and NPC select screens are still being used (with the unselectable slot removed), but the icons are the same as the final, albeit with some incorrect palettes.The data select screen does not record play time.Just Another Day is known as "? STAFF ROLL ?", indicating that the staff roll would originally be separated from the ending scene.Destructive Power is known as "? NORMAL ENDING?". ![]() Tribute is known as "? GOOD ENDING ?", indicating that Tribute was to be used instead of Just Another Day.Crystal Nightmare is spelled "Cristal Nightmare".Some songs have different and misspelled names. ![]()
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